Major League Gaming

Isos Capital Management Acquires Advisory Firm 4Forces Group, LLC

Retrieved on: 
Monday, July 18, 2022

WESTPORT, Conn., July 18, 2022 /PRNewswire/ -- Isos Capital Management ("Isos Capital" or the "Firm"), an independent investment firm focused on identifying and executing on opportunities in the global media, entertainment, sports and technology industries, today announced it has acquired 4Forces Group, LLC, an advisory firm focused on providing outsourced and interim management services to help companies activate both organic and inorganic growth strategies. The acquisition expands Isos Capital's capabilities in supporting its portfolio companies and bringing strategic growth advisory and execution services to the market.

Key Points: 
  • WESTPORT, Conn., July 18, 2022 /PRNewswire/ -- Isos Capital Management ("Isos Capital" or the "Firm"), an independent investment firm focused on identifying and executing on opportunities in the global media, entertainment, sports and technology industries, today announced it has acquired 4Forces Group, LLC, an advisory firm focused on providing outsourced and interim management services to help companies activate both organic and inorganic growth strategies.
  • "The acquisition of 4Forces Group further differentiates Isos Capital from other investment firms, as we bring to market an operator's mindset alongside access to capital, and the ability to help our partners develop and execute growth plans," said Michelle Wilson, Co-Founder and Co-CEO, Isos Capital Management.
  • "The partnership between Isos Capital and 4Forces Group has both in spades, and I couldn't be happier to join Michelle and George's team."
  • Based in Westport, CT, Isos Capital Management is a boutique, full-stack investment firm uniquely positioned to identify and execute on attractive opportunities in the global media, entertainment, sports, and technology industries.

Power Digital Names Stephanie Feldman as Company’s First Chief Marketing Officer

Retrieved on: 
Monday, June 27, 2022

Power Digital , a leading tech-enabled full-service digital marketing firm that utilizes data, analytics, and proprietary technology to drive commerce, announced today the addition of Stephanie Feldman as Power Digitals first Chief Marketing Officer (CMO).

Key Points: 
  • Power Digital , a leading tech-enabled full-service digital marketing firm that utilizes data, analytics, and proprietary technology to drive commerce, announced today the addition of Stephanie Feldman as Power Digitals first Chief Marketing Officer (CMO).
  • View the full release here: https://www.businesswire.com/news/home/20220627005158/en/
    Power Digital Names Stephanie Feldman as Companys First Chief Marketing Officer (Photo: Business Wire)
    Hiring a CMO for Power Digital has been a goal of ours for quite some time now but we wanted to make sure we got the hire right and got a dynamic leader, said Grayson Lafrenz, CEO and founder of Power Digital.
  • Feldman brings more than 15 years of experience as a marketing leader specializing in digital, customer and employee experience.
  • Before joining Power Digital, Feldman was the marketing leader of PwCs Digital Services business focused on driving the firms progressive digital and emerging offerings.

CTRL launches Meal On-The-Go Bars amid first round of funding

Retrieved on: 
Wednesday, June 22, 2022

CTRL , the fast-growing meal replacement brand, just launched new Meal On-The-Go Bars, marking the companys expansion into functional foods.

Key Points: 
  • CTRL , the fast-growing meal replacement brand, just launched new Meal On-The-Go Bars, marking the companys expansion into functional foods.
  • In addition to growing its product line, CTRL recently closed a friends and family funding round that includes the worlds most watched esports organization and global powerhouse, LoudGG; and content creators Jimmy Here and Crispy Concords.
  • These arent your average protein bars, said Sundance DiGiovanni, co-founder of CTRL and Major League Gaming.
  • Meal On-The-Go Bars are sold in the United States and Canada, New Zealand and Australia, the UK and Europe.

Vindex Partners With IAB to Unlock Media and Sponsorship Value Across Gaming, Esports, and Live Streaming

Retrieved on: 
Tuesday, April 5, 2022

Vindex , a global gaming technology company, today announced a partnership with the Interactive Advertising Bureau (IAB), the digital media and marketing trade association, to unlock the full extent of media and sponsorship opportunities in gaming, esports, and live streaming for brands and advertisers.

Key Points: 
  • Vindex , a global gaming technology company, today announced a partnership with the Interactive Advertising Bureau (IAB), the digital media and marketing trade association, to unlock the full extent of media and sponsorship opportunities in gaming, esports, and live streaming for brands and advertisers.
  • In partnership with the IAB, well have a unique opportunity to bring game publishers, esports teams, and the larger creator economy together with advertisers.
  • IAB applauds industry leaders like Vindex who are developing data solutions and insights to help demystify the games content ecosystem.
  • The proprietary technology measures audience engagement, media consumption habits, and player activity trends across live streaming platforms, esports events, and VOD content.

Premier Esports Organization Andbox Rebrands as “NYXL,” Announces Mission to Develop NYC as the World Capital of Esports & Gaming Culture

Retrieved on: 
Wednesday, March 23, 2022

New Yorks flagship esports organization Andbox announced today that it has rebranded as NYXL .

Key Points: 
  • New Yorks flagship esports organization Andbox announced today that it has rebranded as NYXL .
  • The announcement was made today by NYXL CEO James Frey and CCO Mitchell Smith.
  • Founded in 2017, NYXL was the first organization to bring professional esports to New York City.
  • The team behind NYXL has deep experience in film, television, entertainment and sports, and brings world-class storytelling experience to esports for the first time.

Multiplayer Online Battle Arena (MOBA) Industry Expected to Reach $490 Million Global Annual Sales By 2025

Retrieved on: 
Wednesday, February 23, 2022

The market is expected to grow from $1,070.5 million in 2020 to $2,108.6 million in 2025 at a rate of 14.5%.

Key Points: 
  • The market is expected to grow from $1,070.5 million in 2020 to $2,108.6 million in 2025 at a rate of 14.5%.
  • The market is then expected to grow at a CAGR of 13.6% from 2025 and reach $3,993.2 million in 2030."
  • The esports market is segmented by game into multiplayer online battle arena (MOBA), real time strategy, first-person shooter, and fighting and sports.
  • The multiplayer online battle arena (MOBA) market was the largest segment of the esports market segmented by game, accounting for 40.9% of the total in 2020.

Multiplayer Online Battle Arena (MOBA) Industry Expected to Reach $490 Million Global Annual Sales By 2025

Retrieved on: 
Wednesday, February 23, 2022

The market is expected to grow from $1,070.5 million in 2020 to $2,108.6 million in 2025 at a rate of 14.5%.

Key Points: 
  • The market is expected to grow from $1,070.5 million in 2020 to $2,108.6 million in 2025 at a rate of 14.5%.
  • The market is then expected to grow at a CAGR of 13.6% from 2025 and reach $3,993.2 million in 2030."
  • The esports market is segmented by game into multiplayer online battle arena (MOBA), real time strategy, first-person shooter, and fighting and sports.
  • The multiplayer online battle arena (MOBA) market was the largest segment of the esports market segmented by game, accounting for 40.9% of the total in 2020.

Biggest Gaming Deal in History Reveals Importance of Premium, World-Class Content

Retrieved on: 
Thursday, February 10, 2022

Technology giant Microsoft just announced the acquisition of Activision Blizzard (NASDAQ:ATVI) for a whopping $68.7 billion, marking the biggest sale in video game history.

Key Points: 
  • Technology giant Microsoft just announced the acquisition of Activision Blizzard (NASDAQ:ATVI) for a whopping $68.7 billion, marking the biggest sale in video game history.
  • Atomic Slot Lab is the latest addition to Bragg's growing portfolio of content studios, which includes ORYX Gaming studio, O2X, and Wild Streak Gaming.
  • ORYX Gaming has expanded its reach into the UK market after bringing its content to Novibet online.
  • Once the deal is done, the Activision Blizzard business will report to Phil Spencer, CEO of Microsoft Gaming.

Biggest Gaming Deal in History Reveals Importance of Premium, World-Class Content

Retrieved on: 
Thursday, February 10, 2022

NEW YORK, Feb. 10, 2022 /PRNewswire/ -- Megadeals within the video gaming space over the last month confirm that content really is king. Technology giant Microsoft just announced the acquisition of Activision Blizzard (NASDAQ:ATVI) for a whopping $68.7 billion, marking the biggest sale in video game history. The deal, which is far ahead of the takeover of Zynga by Take-Two for $12.7 billion, will make Microsoft Corporation (NASDAQ:MSFT) the third-largest game company after Sony and Tencent. According to Microsoft CEO, gaming is the most dynamic and exciting category in entertainment and it's creating exciting opportunities for companies like Bragg Gaming Group (NASDAQ:BRAG) (TSX:BRAG), Enthusiast Gaming Holdings (TSX:EGLX) (NASDAQ:EGLX), and Scientific Games Corporation (NASDAQ:SGMS) who are focused on providing the growing market with world-class content.

Key Points: 
  • Technology giant Microsoft just announced the acquisition of Activision Blizzard (NASDAQ:ATVI) for a whopping $68.7 billion, marking the biggest sale in video game history.
  • Atomic Slot Lab is the latest addition to Bragg's growing portfolio of content studios, which includes ORYX Gaming studio, O2X, and Wild Streak Gaming.
  • ORYX Gaming has expanded its reach into the UK market after bringing its content to Novibet online.
  • Once the deal is done, the Activision Blizzard business will report to Phil Spencer, CEO of Microsoft Gaming.

Microsoft to acquire Activision Blizzard to bring the joy and community of gaming to everyone, across every device

Retrieved on: 
Tuesday, January 18, 2022

REDMOND, Wash. and SANTA MONICA, Calif., Jan. 18, 2022 /PRNewswire/ -- With three billion people actively playing games today, and fueled by a new generation steeped in the joys of interactive entertainment, gaming is now the largest and fastest-growing form of entertainment. Today, Microsoft Corp. (Nasdaq: MSFT) announced plans to acquire Activision Blizzard Inc. (Nasdaq: ATVI), a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft's gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.

Key Points: 
  • Today, Microsoft Corp. (Nasdaq: MSFT) announced plans to acquire Activision Blizzard Inc. (Nasdaq: ATVI), a leader in game development and interactive entertainment content publisher.
  • Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard's net cash.
  • Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.
  • "Players everywhere love Activision Blizzard games, and we believe the creative teams have their best work in front of them," said Phil Spencer, CEO, Microsoft Gaming.