WinView

Benzinga's 2022 Esports Listmakers Are Driving Gaming Forward

Retrieved on: 
Tuesday, June 21, 2022

At 11 a.m. on Wednesday, June 22 Benzinga will hold its 2022 Esports Listmaker Event featuring cutting-edge companies that have made significant contributions to driving the esports industry forward.

Key Points: 
  • At 11 a.m. on Wednesday, June 22 Benzinga will hold its 2022 Esports Listmaker Event featuring cutting-edge companies that have made significant contributions to driving the esports industry forward.
  • United Esports -United Esports is an esports and gaming marketing agency offering strategic positioning and creative solutions designed to engage with the 18- to 34-year-old demographic through all meaningful points of engagement.
  • Engine Gaming and Media Inc - Engine Gaming & Media is focused on developing premium consumer experiences and technology and content solutions for partners in the esports, news and gaming industry.
  • VanEck Video Gaming and eSports ETF- VanEck ESPO is an ETF focused on the video game and esports industry.

WallStreetBets and Osprey Funds present: FOMO Casino Night in Austin

Retrieved on: 
Tuesday, June 7, 2022

Among the crowd of crypto enthusiasts are the same Wall Street degens that have fomo traded options using the free money cheat code circa 2019.

Key Points: 
  • Among the crowd of crypto enthusiasts are the same Wall Street degens that have fomo traded options using the free money cheat code circa 2019.
  • This is why WallStreetBets Founder, Jaime Rogozinski with Osprey Funds, is throwing a party unlike anyone has seen before.
  • The entire venue at The Belmont in Austin will be taken over and early attendance is highly encouraged.
  • Since the rise of meme stocks, WallStreetBets has grown beyond its original forum into a global retail investor movement focused on Finance Entertainment.

Engine Media Holdings, Inc. Engages ICR to Build Out Investor Relations Program

Retrieved on: 
Wednesday, August 25, 2021

Engine provides sports and esports gaming experiences, along with media solutions focused on influencer marketing, gaming, data/analytics, and programmatic advertising.

Key Points: 
  • Engine provides sports and esports gaming experiences, along with media solutions focused on influencer marketing, gaming, data/analytics, and programmatic advertising.
  • Lou Schwartz, Chief Executive Officer of Engine, commented, We are pleased to be working with ICR.
  • Together, we seek to increase our connectivity with the investment community and enhance our investor relations.
  • We look forward to working with them to articulate our vision for Engine and build a close relationship with our investors.

Engine Media Establishes At The Market Equity Program

Retrieved on: 
Wednesday, August 11, 2021

Any Common Shares sold under the ATM Program will be sold at the prevailing market price at the time of sale, when sold through the NASDAQ Global Market.

Key Points: 
  • Any Common Shares sold under the ATM Program will be sold at the prevailing market price at the time of sale, when sold through the NASDAQ Global Market.
  • The Company has no obligation to sell any shares pursuant to the ATM Program.
  • Engine Media Holdings Inc. is traded publicly under the ticker symbol (NASDAQ: GAME) (TSX-V: GAME).
  • Engine Media generates revenue through a combination of direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships.

Engine Media Holdings, Inc. to Participate in Canaccord Genuity's 41st Annual Growth Conference

Retrieved on: 
Tuesday, August 10, 2021

NEW YORK, Aug. 9, 2021 /PRNewswire/ -- Engine Media Holdings, Inc. ("Engine" or the "Company") (NASDAQ: GAME) (TSX-V: GAME), a gaming and next-generation media solutions company, today announced that its Executive Chairman, Tom Rogers and CEO, Lou Schwartz will participate in Canaccord Genuity's 41st Annual Growth Conference.

Key Points: 
  • NEW YORK, Aug. 9, 2021 /PRNewswire/ -- Engine Media Holdings, Inc. ("Engine" or the "Company") (NASDAQ: GAME) (TSX-V: GAME), a gaming and next-generation media solutions company, today announced that its Executive Chairman, Tom Rogers and CEO, Lou Schwartz will participate in Canaccord Genuity's 41st Annual Growth Conference.
  • Engine provides sports and esports gaming experiences, along with media solutions focused on influencer marketing, gaming, data/analytics, and programmatic advertising.
  • Engine Media Holdings Inc. is traded publicly under the ticker symbol (NASDAQ: GAME) (TSX-V: GAME).
  • Engine Media generates revenue through a combination of direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships.

Engine Media Announces Expansion of Patent Infringement Lawsuits Against DraftKings and FanDuel

Retrieved on: 
Thursday, July 29, 2021

9,993,730 entitled "Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming," and United States Patent No.

Key Points: 
  • 9,993,730 entitled "Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming," and United States Patent No.
  • The Company is being represented in these matters by Morgan Chu of Irell & Manella, LLP and Thomas R. Curtin of McElroy, Deutsch, Mulvaney & Carpenter, LLP.
  • Engine Media Holdings Inc. is traded publicly under the ticker symbol (NASDAQ: GAME; TSX-V: GAME).
  • Engine Media generates revenue through a combination of direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships.

Engine Media Holdings, Inc. Reports Record Third Quarter Fiscal 2021 Financial Results

Retrieved on: 
Monday, July 26, 2021

NEW YORK, July 26, 2021 /PRNewswire/ --Engine Media Holdings, Inc. ("Engine" or the "Company"; NASDAQ: GAME; TSX-V: GAME), a gaming and next-generation media solutions company, today announced results for its fiscal third quarter 2021 ended May 31, 2021.

Key Points: 
  • NEW YORK, July 26, 2021 /PRNewswire/ --Engine Media Holdings, Inc. ("Engine" or the "Company"; NASDAQ: GAME; TSX-V: GAME), a gaming and next-generation media solutions company, today announced results for its fiscal third quarter 2021 ended May 31, 2021.
  • Our revenue continued to grow quarter over quarter to $9.6 million and we are excited for the future of the company."
  • Engine's revenue in the third quarter increased by 14.6% to $9.6 million up from $8.4 million in the previous quarter, and increased 29% from $7.5 million in the first quarter of current fiscal year.
  • Net income from continuing operations for the third quarter of 2021 was $6.2 million compared to a net loss of $27.4 million in the second quarter of 2021, and a net loss of $10.4 million in the third quarter last year.

Tom Rogers, Chairman of Engine Media Holdings and former Chairman of WinView, Inc., and other Directors Sued Over Breach of Fiduciary Duty

Retrieved on: 
Monday, January 25, 2021

The suit further alleges that Graham Holdings , WinView's largest shareholder, ignored and acted in opposition to the interests of the common stockholders.

Key Points: 
  • The suit further alleges that Graham Holdings , WinView's largest shareholder, ignored and acted in opposition to the interests of the common stockholders.
  • Graham's representative on the Board of WinView chaired the board committee responsible for evaluating the proposed merger.
  • Engine Media Holdings, a Toronto Venture Exchange-listed company, was formed by the merger of three companies WinView, Inc., Frankly and Torque in May 2020.
  • The Plaintiff stockholders are represented by the law firm of Diamond McCarthy , LLP and Whiteford, Taylor & Preston LLP.

Engine Media Reports Fourth Quarter, Full-Year 2020 Results; Settles $10.7 million in Convertible Debenture Debt

Retrieved on: 
Friday, January 8, 2021

- Fourth Quarter 2020 Revenues of $7.2 Million;

Key Points: 
  • - Fourth Quarter 2020 Revenues of $7.2 Million;
    TORONTO, Jan. 8, 2021 /PRNewswire/ --Engine Media Holdings, Inc. ("Engine Media" or the "Company"; TSX-V: GAME; OTCQB: MLLLF), announced results for the fourth quarter and full year ended August 31, 2020.
  • Results for the latest quarterly period include contributions from the Frankly Inc. and Winview Inc. three-way merger which closed on May 8, 2020.
  • Included in the Debt Settlements was the $3,000,000 convertible debenture that was issued in connection with the Company's acquisition of a 20% equity interest in One Up LLC.
  • This year's Finals match achieved an Average Minute Audience (AMA) of 23.04 million and 45.95 million Peak Concurrent Viewers (PCU).

Engine Media focuses efforts on its core Esports/Gaming/Media Content Management/Data assets as it sells Motorsport publishing businesses

Retrieved on: 
Wednesday, November 4, 2020

As a result, Engine is eliminating its fundingobligations related to the cost of maintaining and growing these auto media businesses and certain accrued liabilities.

Key Points: 
  • As a result, Engine is eliminating its fundingobligations related to the cost of maintaining and growing these auto media businesses and certain accrued liabilities.
  • In overseeing the strategic review, Rogers noted that "Torque Esports assets that folded into Engine Media as part of the three-way merger with Winview Games and Frankly Media are critical elements of the combined company.
  • "While we recognize the strong following the Motorsport Assets have, this deal allows us to apply greater focus on thebiggestmacro opportunities for our business.
  • Engine Media is focused on accelerating new, live, immersive esports and interactive gaming experiences for consumers through its partnerships with traditional and emerging media companies.