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Insights on the Esports Global Market to 2027 - Featuring Tencent Holdings, Electronic Arts and Gameloft Among Others

Retrieved on: 
Thursday, March 31, 2022

The Global Esports Market size is expected to reach $3,574.9 million by 2027, rising at a market growth of 21.3% CAGR during the forecast period.

Key Points: 
  • The Global Esports Market size is expected to reach $3,574.9 million by 2027, rising at a market growth of 21.3% CAGR during the forecast period.
  • Esports refers to electronic sports, in which digital mediums are used among competitors and spectators like PC, tablets, or mobile.
  • The outbreak of the COVID-19 pandemic has positively impacted the growth of the esports market.
  • Based on the Analysis presented in the Cardinal matrix; Intel Corporation and Tencent Holding Limited are the forerunners in the Esports Market.

The Worldwide Esports Industry is Expected to Reach $3.5 Billion by 2027 - ResearchAndMarkets.com

Retrieved on: 
Tuesday, March 29, 2022

The Global Esports Market size is expected to reach $3,574.9 million by 2027, rising at a market growth of 21.3% CAGR during the forecast period.

Key Points: 
  • The Global Esports Market size is expected to reach $3,574.9 million by 2027, rising at a market growth of 21.3% CAGR during the forecast period.
  • Esports is available in the form of video games, which are played in leisure time as well as professionally by any traditional sportsperson.
  • The Esports industry is getting monetized due to the high popularity of these esports events among gamers and spectators.
  • As the esports industry is still an emerging market, there are several challenges faced by companies as well as gamers.