Cartooning

Rising Consumption Of Media And Entertainment Content Expected To Drive The Demand For 3D Animated Content

Retrieved on: 
Thursday, July 15, 2021

The lockdown led to a massive rise in demand for high-quality entertainment at home, encouraging media and entertainment companies to upgrade their video content.

Key Points: 
  • The lockdown led to a massive rise in demand for high-quality entertainment at home, encouraging media and entertainment companies to upgrade their video content.
  • The photorealistic representation feature of the simulation technique is expected to surge the demand from the media and entertainment sector.
  • Moreover, the rising consumption of media and entertainment content for kids is expected to drive the demand for 3D animated content soon.
  • TDA's animation studio in Manila, the Philippines, produces animated series, movies, specials and short-form content on behalf of several leading global entertainment providers.

Rising Consumption Of Media And Entertainment Content Expected To Drive The Demand For 3D Animated Content

Retrieved on: 
Thursday, July 15, 2021

The lockdown led to a massive rise in demand for high-quality entertainment at home, encouraging media and entertainment companies to upgrade their video content.

Key Points: 
  • The lockdown led to a massive rise in demand for high-quality entertainment at home, encouraging media and entertainment companies to upgrade their video content.
  • The photorealistic representation feature of the simulation technique is expected to surge the demand from the media and entertainment sector.
  • Moreover, the rising consumption of media and entertainment content for kids is expected to drive the demand for 3D animated content soon.
  • TDA's animation studio in Manila, the Philippines, produces animated series, movies, specials and short-form content on behalf of several leading global entertainment providers.

Grom Social’s Top Draw Animation Subsidiary Ramps Up Production as Demand for Premium Content Grows in Post-Pandemic World

Retrieved on: 
Friday, June 18, 2021

Top Draw is a leading supplier of premium animation seen all over the world and programming information for the content it produces is shared only by its clients.

Key Points: 
  • Top Draw is a leading supplier of premium animation seen all over the world and programming information for the content it produces is shared only by its clients.
  • For Top Draw, unused production capacity remains for the second half of 2021, which Grom expects it to fulfill with the renewal of existing projects/series, as well as new animation assignments.
  • The renewed demand for animation production signifies the return to normalcy following months of slowed-down content production and orders.
  • The Company owns and operates Top Draw Animation, Inc., which produces award-winning animation content for some of the largest international media companies in the world.

A Fairytale Partnership – Animation Projects Announced by Big Screen Entertainment Group, The Princess Network and Animation Renaissance

Retrieved on: 
Friday, February 26, 2021

BEVERLY HILLS, Calif., Feb. 26, 2021 (GLOBE NEWSWIRE) -- Big Screen Entertainment Group (OTC: BSEG) is developing a variety of animation projects with its new production partner The Princess Network and fast rising studio, Animation Renaissance.

Key Points: 
  • BEVERLY HILLS, Calif., Feb. 26, 2021 (GLOBE NEWSWIRE) -- Big Screen Entertainment Group (OTC: BSEG) is developing a variety of animation projects with its new production partner The Princess Network and fast rising studio, Animation Renaissance.
  • The new projects will be fairytale themed and utilize the innovative work and cutting-edge technology on which boutique studio Animation Renaissance has built its growing reputation.
  • Kimberley Kates is the Chief Executive of Big Screen and has spearheaded the public companys recent further expansion into streaming, content creation and acquisitions.
  • This is Big Screens first animated production in association with its newest partner, elegant lifestyle brand, The Princess Network (www.theprincess.network).

European Animation & VFX Market Report 2021-2025 - Rapid Advancement of Technology has Made Snimation, VFX & Games Available to the Masses

Retrieved on: 
Tuesday, January 19, 2021

DUBLIN, Jan. 19, 2021 /PRNewswire/ -- The "European Animation & VFX: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • DUBLIN, Jan. 19, 2021 /PRNewswire/ -- The "European Animation & VFX: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's offering.
  • About 15% of European movie admissions go into animation and one-fifth of admissions to animation films in Europe goes to European productions.
  • The trend is in favour of local European animation productions as far as TV animation series is concerned.
  • The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market.

Analysis of the Film, Gaming and Animation Industry and Renting of Film Equipment in South Africa - ResearchAndMarkets.com

Retrieved on: 
Monday, January 11, 2021

The "The Film, Gaming and Animation Industry and Renting of Film Equipment in South Africa 2020" report has been added to ResearchAndMarkets.com's offering.

Key Points: 
  • The "The Film, Gaming and Animation Industry and Renting of Film Equipment in South Africa 2020" report has been added to ResearchAndMarkets.com's offering.
  • High speed internet and increased accessibility have been game changers for the film, animation and gaming industry.
  • This report covers various components of the film industry, including film, animation, gaming and the renting of film equipment.
  • The film industry includes film, documentary and television content production, commercials, animation and gaming.

Relish Interactive announces new animation studio on Vancouver Island

Retrieved on: 
Thursday, November 12, 2020

Canadian digital content company continues rapid expansion seeks to grow animation community on Vancouver Island with new studio.

Key Points: 
  • Canadian digital content company continues rapid expansion seeks to grow animation community on Vancouver Island with new studio.
  • TORONTO, Nov. 12, 2020 /PRNewswire/ -Toronto-based digital content studio Relish Interactive Inc. announced today that it is opening a new animation studio located in Duncan, British Columbia, on Vancouver Island.
  • The new Vancouver Island studio is led by Relish CEO, Paul Pattison and Chief Creative Officer, Russ Uttley.
  • The new animation studio in Duncan is already up and running, and Relish will continue to actively grow their animation team.

China's Hangzhou: Where cartoon & animation dreams always bear fruit

Retrieved on: 
Thursday, October 8, 2020

Meanwhile, Hangzhou's animation industry has formed a complete industrial chain, ranging from original content production to animation production and derivative development.

Key Points: 
  • Meanwhile, Hangzhou's animation industry has formed a complete industrial chain, ranging from original content production to animation production and derivative development.
  • Hangzhou has undoubtedly become an ideal land to realize dreams for China's animation industry.
  • In 2010, Lei, who studied animation in college, founded Thunder Animation in the animation hub.
  • They jointly served as judges of the animation festival's dubbing competition, which is also the only national-level animation dubbing competition.

Global Animation Collectibles Market - Post Pandemic Business Strategies and Processes Plan | Growing Fan Base for Gaming and Animation Characters to Boost Growth in the Consumer Discretionary Industry | Technavio

Retrieved on: 
Thursday, September 24, 2020

To capture this growing interest, many toy manufacturers are focusing on developing collectibles of game and animation movie characters through licenses from franchises.

Key Points: 
  • To capture this growing interest, many toy manufacturers are focusing on developing collectibles of game and animation movie characters through licenses from franchises.
  • Therefore, the expanding fan base for gaming and animation characters is expected to fuel the growth of the market during the forecast period.
  • This trend is expected to have a positive impact on the growth of the global animation collectibles market during the forecast period.
  • The North America region led the global animation collectibles market in 2019, followed by Europe, APAC, South America, and MEA respectively.

Changsha IFS teams up with Looney Tunes and Graffiti Artist Dezio to Unveil the Very First "Summer Streets" Exhibition in Central China

Retrieved on: 
Thursday, July 23, 2020

This summer, Changsha IFS brings another "First" to Central China by having the world-famous characters, Looney Tunes and renowned graffiti artist Dezio to join hands for the very first time to present a series of summer street art scenes at the exhibition.

Key Points: 
  • This summer, Changsha IFS brings another "First" to Central China by having the world-famous characters, Looney Tunes and renowned graffiti artist Dezio to join hands for the very first time to present a series of summer street art scenes at the exhibition.
  • On July 10, "Summer Streets" was officially unveiled with a series of exciting campaigns celebrating Looney Tunes' first exhibition, along with the launch of Dezio's first large-format hand-painted graffiti wall in Central China.
  • Over the years, Looney Tunes has been crossing-over with many famous fashion brands and becomes one of the classic fashion icons.
  • This time, Dezio is cordially invited to come to Changsha for the very first time to present the Looney Tunes themed graffiti in Central China.