Playing cards

Steffan Soule releases the mDeck, a new way to learn and perform card tricks

Retrieved on: 
Monday, September 6, 2021

The mDeck system requires study, but it provides a shortcut, and it helps people develop capacities beyond card magic.

Key Points: 
  • The mDeck system requires study, but it provides a shortcut, and it helps people develop capacities beyond card magic.
  • Working with these complex patterns using cards along with rehearsing the-seemingly-impossible-right-before-their-eyes, leads card magic students toward insight and understanding while developing multiple human capacities.
  • The cleanest versions of Any Card At Any Number require the magician to perform complicated mental math on the spot.
  • The way magicians present card magic is changing with the advent of the mDeck.

Collect Rare Cards and Combine to Earn Unique NFTs of US Presidents with PixelPotus

Retrieved on: 
Wednesday, July 7, 2021

Through the myriad of evolutionary pathways NFTs tread, nostalgia is one such pathway that PixelPotus pioneers, and molds anew.

Key Points: 
  • Through the myriad of evolutionary pathways NFTs tread, nostalgia is one such pathway that PixelPotus pioneers, and molds anew.
  • Accurately named PixelPotus, this NFT collectible card game features digital POTUSes (Presidents of the United States) in their finest pixelated suits; lined up for inauguration!
  • There are a total of 45 POTUSes available, each with a total of six levels of rarity as players combine cards to upgrade their favorite POTUS(es).
  • Sporting a bold, unique, and inherent deflationary spirit to the game, eventually, there will be no more cards left to claim!

China Playing Cards & Board Games Market Projected to Cross $1.67 Billion by 2025 - ResearchAndMarkets.com

Retrieved on: 
Tuesday, October 1, 2019

In 2017, the board games segment accounted for approximately two-thirds share in the China playing cards & board games market and is projected to grow at the highest CAGR of 19.2%.

Key Points: 
  • In 2017, the board games segment accounted for approximately two-thirds share in the China playing cards & board games market and is projected to grow at the highest CAGR of 19.2%.
  • On the other hand, board games are very popular among kids, millennials, and adults which is also an important factor affecting the China playing cards & board games market size.
  • According to the China playing cards & board games market forecast in 2018, the playing cards segment have occupied 33% of China playing cards & board games market share due to exponential popularity and rise in number of live casinos.
  • For instance, Shanghai Yaoji Playing Cards Co Ltd. is of the major company of playing cards holding significant share in the China playing cards market.