Ravensburger

Revenue of Indoor and Online Games Market Soar After Coronavirus Lockdown - Arizton

Retrieved on: 
Monday, September 20, 2021

The board games market size will reachUSD 29.87 billion by 2026, growing at a CAGR of 12.71%during the period 2021-2026.

Key Points: 
  • The board games market size will reachUSD 29.87 billion by 2026, growing at a CAGR of 12.71%during the period 2021-2026.
  • In the past decade, the popularity of board games soared with the launch of several new products into the market.
  • The market for board games has been strong despite intense competition from digital sources of entertainment.
  • Companies catering to the board games market are focusing on regaining topline market growth by prioritizing customer centric operations.

Digitalization is a Step Towards Modernization in the Toys Industry - Arizton

Retrieved on: 
Monday, September 20, 2021
Key Points: 
  • https://www.arizton.com/market-reports/category/consumer-goods-retail-tech
    The global toys market was valued at USD 100.76 billion in 2019 and is expected to reach USD 131.16 billion by 2025.
  • Educational toys and STEM toys are gaining high traction in the global toys market.
  • Many new vendors, such as Green Toys, Envirotoy, and others have launched their sustainable educational toys.
  • Tapping the huge opportunity lying in the sustainability factor can be a gamechanger in the STEM toys industry.

Digitalization is a Step Towards Modernization in the Toys Industry - Arizton

Retrieved on: 
Monday, September 20, 2021
Key Points: 
  • https://www.arizton.com/market-reports/category/consumer-goods-retail-tech
    The global toys market was valued at USD 100.76 billion in 2019 and is expected to reach USD 131.16 billion by 2025.
  • Educational toys and STEM toys are gaining high traction in the global toys market.
  • Many new vendors, such as Green Toys, Envirotoy, and others have launched their sustainable educational toys.
  • Tapping the huge opportunity lying in the sustainability factor can be a gamechanger in the STEM toys industry.

Analysis on New Product Launches in Covid-19 Related Markets-Board Games Market 2020-2024 | Rapid Improvements in Gameplay to Boost Growth | Technavio

Retrieved on: 
Friday, May 1, 2020

Our board games market report covers the following areas:

Key Points: 
  • Our board games market report covers the following areas:
    This study identifies growing support through crowdfunding platforms as one of the prime reasons driving the board games market growth during the next few years.
  • We provide a detailed analysis of vendors operating in the board games market, including some of the vendors such as Asmodee Holding, Clementoni Spa, CMON Ltd., Goliath Games LLC, Hasbro Inc., Mattel Inc., Monte Cook Games LLC, PD-Verlag, Ravensburger AG, and Thames & Kosmos.
  • Backed with competitive intelligence and benchmarking, our research reports on the board games market are designed to provide entry support, customer profile and M&As as well as go-to-market strategy support.
  • Register for a free trial today and gain instant access to 17,000+ market research reports.

Global Games And Puzzles Market 2018-2025 - Increasing Imports of Toys and Games & Rise in the Demand for Educational Puzzles

Retrieved on: 
Thursday, September 6, 2018

The global games and puzzles market size is expected to reach USD 29.95 billion by 2025, exhibiting a CAGR of 16.1% during the forecast period.

Key Points: 
  • The global games and puzzles market size is expected to reach USD 29.95 billion by 2025, exhibiting a CAGR of 16.1% during the forecast period.
  • Another factor contributing to surging demand for such educational puzzles and brainteasers is shifting preference of teenagers and adults towards toys, such as Rubik's cube, Sagrada, Gloomhaven, and Quantum for memory strengthening.
  • Internet retailing is emerging as a lucrative mode of distribution for manufacturers of toys and puzzles.
  • Some of the prominent companies operating in the market are Buffalo Games, Cobble Hill, Hasbro, Ravensburger AG, and Springbok Puzzles.

The global games and puzzles market size is expected to reach USD 29.95 billion by 2025

Retrieved on: 
Wednesday, July 4, 2018

LONDON, July 4, 2018 /PRNewswire/ -- Games And Puzzles Market Size, Share & Trends Analysis Report By Licensing (Licensed, Non-Licensed), By Type (Puzzles, Games), By Distribution Channel (Brick & Mortar, E-Commerce), And Segment Forecasts, 2018 - 2025

Key Points: 
  • LONDON, July 4, 2018 /PRNewswire/ -- Games And Puzzles Market Size, Share & Trends Analysis Report By Licensing (Licensed, Non-Licensed), By Type (Puzzles, Games), By Distribution Channel (Brick & Mortar, E-Commerce), And Segment Forecasts, 2018 - 2025
    The global games and puzzles market size is expected to reach USD 29.95 billion by 2025 exhibiting a CAGR of 16.1% during the forecast period.
  • Internet retailing is emerging as a lucrative mode of distribution for manufacturers of toys and puzzles.
  • Board games are also being integrated with digital technology.For instance, PlayTable, a tabletop gaming console designed for board games, can hold a large gaming library.
  • Some of the prominent companies operating in the market are Buffalo Games, Cobble Hill, Hasbro, Ravensburger AG, and Springbok Puzzles.