Oberhausen

Next Level Erlebnisse and Sandbox VR Announce Strategic Expansion with Ten New Locations

Retrieved on: 
Monday, December 18, 2023

Sandbox VR , the world's premier destination for premium location-based virtual reality experiences, is announcing a franchise deal with Next Level Erlebnisse, resulting in a significant European expansion.

Key Points: 
  • Sandbox VR , the world's premier destination for premium location-based virtual reality experiences, is announcing a franchise deal with Next Level Erlebnisse, resulting in a significant European expansion.
  • This collaboration between Next Level Erlebnisse and Sandbox VR isn't just about growth—it's a testament to the future of immersive entertainment in Germany," said Steve Zhao, CEO of Sandbox VR.
  • “We’re thrilled to partner with Next Level Erlebnisse as we expand globally.”
    The expansion builds on the success of established Sandbox VR locations in Alsfeld and Wiesbaden, where Next Level Erlebnisse has set a high standard in Germany's premium virtual reality adventures.
  • “Sandbox VR is creating the most immersive, cutting-edge virtual reality experiences in the world,” Torsten Schneider, CEO of Next Level Erlebnisse said.

Making movies in video games: why the film world is finally ready to take ‘machinima’ seriously

Retrieved on: 
Tuesday, May 16, 2023

The term has been defined as “films made by real-time three-dimensional computer graphics rendering engines”, but it essentially means films made using video games.

Key Points: 
  • The term has been defined as “films made by real-time three-dimensional computer graphics rendering engines”, but it essentially means films made using video games.
  • My own machinima film is titled We Are Such Stuff as Dreams Are Made On.
  • The exact origins of machinima are debated, but it’s generally agreed that the first machinima film was Diary of a Camper.
  • In 2003, the production company Rooster Teeth created a web series Red vs Blue using the video game Halo (2001).

Machinima’s critical reception

    • I think a closer look at Ebert’s comments on machinima reveal the biases and misapprehension around video game culture that explain this.
    • While recognising the revolutionary potential of video games as a filmmaking technique, Ebert saw machinima as “visually impressive but empty”.
    • He thought it was restricted by its associations with the style and themes of video games, forever existing outside the realm of “cinematic art”.

The future of machinima

    • This year also marks the first time that a major international film festival has presented an entire programme of machinima.
    • Oberhausen may not have the global brand recognition of Cannes or Venice, but when it selects its programme, the film world sits up.
    • Oberhausen’s sold-out programme of films made within video games can be seen as the moment when machinima transcended its gaming subculture, to become a mature artistic medium in mainstream visual storytelling.

Rock Tech Lithium to Collaborate with Fraunhofer Institute and Circulor to pursue CO2 neutral lithium

Retrieved on: 
Wednesday, March 16, 2022

Based on the work of Fraunhofer and Circulor, Rock Tech will create a material passport for its product.

Key Points: 
  • Based on the work of Fraunhofer and Circulor, Rock Tech will create a material passport for its product.
  • Fraunhofer supports Rock Tech in recording all material and energy flows and calculating the life cycle assessment of processes along the entire value chain.
  • Circulor provides Rock Tech with lithium traceability from the raw material source to the lithium hydroxide plant in Germany.
  • About Rock Tech Lithium Inc.
    Rock Tech Lithium is a cleantech company with operations in Canada and Germany that aims to supply the automotive industry with high quality lithium hydroxide "made in Germany".