The Watch

Melanin Gamers and The Watch Launch the First Rating System Identifying Online Gaming Toxicity

Retrieved on: 
Tuesday, March 26, 2024

TORONTO, March 26, 2024 /PRNewswire/ - Melanin Gamers , a digital community protecting and promoting diversity and inclusion in the video game industry announced today a toxicity rating system with a singular goal – to eliminate harmful and verbal abuse within gaming culture.

Key Points: 
  • TORONTO, March 26, 2024 /PRNewswire/ - Melanin Gamers , a digital community protecting and promoting diversity and inclusion in the video game industry announced today a toxicity rating system with a singular goal – to eliminate harmful and verbal abuse within gaming culture.
  • Ideally The Watch rating would be paired with existing accepted ratings, to offer parents and players alike more information about what to expect beyond the storylines of the games.
  • To forge and inform The Watch, Melanin Gamers, Leo Burnett, and The Angus Reid Group, surveyed hundreds of gamers across some of the biggest gaming communities.
  • This toxicity rating is hopefully another step forward as we look to transform the gaming culture and promote an environment built on the tenets of inclusivity, kindness, and respect," said Annabel Ashalley-Anthony, founder of Melanin Gamers.

Melanin Gamers and The Watch Launch the First Rating System Identifying Online Gaming Toxicity

Retrieved on: 
Tuesday, March 26, 2024

TORONTO, March 26, 2024 /PRNewswire/ -- Melanin Gamers, a digital community protecting and promoting diversity and inclusion in the video game industry announced today a toxicity rating system with a singular goal – to eliminate harmful and verbal abuse within gaming culture. Ideally The Watch rating would be paired with existing accepted ratings, to offer parents and players alike more information about what to expect beyond the storylines of the games.

Key Points: 
  • TORONTO, March 26, 2024 /PRNewswire/ -- Melanin Gamers , a digital community protecting and promoting diversity and inclusion in the video game industry announced today a toxicity rating system with a singular goal – to eliminate harmful and verbal abuse within gaming culture.
  • Ideally The Watch rating would be paired with existing accepted ratings, to offer parents and players alike more information about what to expect beyond the storylines of the games.
  • To forge and inform The Watch, Melanin Gamers, Leo Burnett, and The Angus Reid Group, surveyed hundreds of gamers across some of the biggest gaming communities.
  • This toxicity rating is hopefully another step forward as we look to transform the gaming culture and promote an environment built on the tenets of inclusivity, kindness, and respect," said Annabel Ashalley-Anthony, founder of Melanin Gamers.

New National Poll: Parents Surveyed with Middle Incomes Among Those Struggling to Feed Families

Retrieved on: 
Tuesday, March 14, 2023

WASHINGTON, March 14, 2023 /PRNewswire/ -- A staggering number of parents are facing challenges providing meals for their children as costs soar due to the rise in food prices, according to new survey findings released today by No Kid Hungry, a national campaign to end childhood hunger in America.

Key Points: 
  • Ninety-three percent of parents with middle incomes and 87% of parents with lower incomes cited the rise in food prices as the reason for this struggle.
  • No Kid Hungry's survey sheds light on the extent of this problem:
    Families with middle incomes who were surveyed are skipping meals to feed their children.
  • This was true for 41% of parents with middle incomes and 35% of parents with lower incomes.
  • This was the case for 62% of families with lower incomes and 45% for families with middle incomes.

Gamers band together and create The Watch to get racism out of gaming

Retrieved on: 
Monday, July 11, 2022

The Watch is a rallying cry for all gamers everywhere to be an ally, and join the movement to end racism in gaming.

Key Points: 
  • The Watch is a rallying cry for all gamers everywhere to be an ally, and join the movement to end racism in gaming.
  • Melanin Gamers welcomes a meeting with Activision Blizzard to discuss the longstanding racism prevalent in games like CoD and discuss how to make a much-needed change.
  • Unfortunately, problematic gamers hurl endless verbal abuse towards people of colour, like myself and my brothers," said Annabel Ashalley-Anthony, Founder of Melanin Gamers.
  • Melanin Gamers hopes to contribute to lasting change in the video game industry that reflects players from all walks of life.

Gamers band together and create The Watch to get racism out of gaming

Retrieved on: 
Monday, July 11, 2022

TORONTO, July 11, 2022 /PRNewswire/ -- Today, Melanin Gamers, a community that promotes diversity and inclusion in the video game industry while providing a safe space for all gamers, announced the launch of The Watch, a digital community watch designed to eliminate racism in the gaming community.

Key Points: 
  • Melanin Gamers welcomes a meeting with Activision Blizzard to discuss the longstanding racism prevalent in games like CoD and discuss how to make a much-needed change.
  • Unfortunately, problematic gamers hurl endless verbal abuse towards people of colour, like myself and my brothers," said Annabel Ashalley-Anthony, Founder of Melanin Gamers.
  • Increase accountability for game developers and create an obligation to share tangible goals, targets, and a roadmap to combat in-game racism.
  • Melanin Gamers hopes to contribute to lasting change in the video game industry that reflects players from all walks of life.

EQS-News: The International Bowling Federation and NAGRA Partner to Launch StrikeCloud, the Ultimate Digital Experience to Unify the World of BowlingTitle

Retrieved on: 
Monday, November 1, 2021

StrikeCloud's comprehensive approach includes a host of smart technologies to deliver the ultimate bowling experience built around content.

Key Points: 
  • StrikeCloud's comprehensive approach includes a host of smart technologies to deliver the ultimate bowling experience built around content.
  • For more information, please visit www.strikecloud.com
    For more information about NAGRA's sport-as-as-service platform, please visit https://nagra.sport/
    The International Bowling Federation represents member federations and bowlers from across the world.
  • At the heart of what we do, uniting us all, is our mission to connect the world with the greatness of bowling.
  • NAGRA, the digital TV division of the Kudelski Group (SIX:KUD.S), provides security and multiscreen user experience solutions for the monetization of digital media.

Chaos Drops V-Ray Eye Candy with 2021 Showreel

Retrieved on: 
Tuesday, September 21, 2021

Chaos is a world leader in computer graphics technology, empowering artists and designers to create photorealistic imagery and animation across all creative industries.

Key Points: 
  • Chaos is a world leader in computer graphics technology, empowering artists and designers to create photorealistic imagery and animation across all creative industries.
  • Chaos develops 3D rendering and simulation software that is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe.
  • Today, the companys advancements in ray tracing, cloud rendering, and real-time visualization are shaping the future of design communication and storytelling.
  • Founded in 1997, Chaos is privately owned with offices in Sofia, Prague, Seoul, Tokyo, and Los Angeles.