Bungie

ProbablyMonsters Adds New Development Team, Multiplayer Game, and Chief Product Officer

Retrieved on: 
Tuesday, April 9, 2024

ProbablyMonsters ™, an independent video game company that aims to change the way games are made, continues to cultivate new development teams and games under Chief Product Officer, media and entertainment executive Adam Rymer.

Key Points: 
  • ProbablyMonsters ™, an independent video game company that aims to change the way games are made, continues to cultivate new development teams and games under Chief Product Officer, media and entertainment executive Adam Rymer.
  • Additionally, the company revealed Hidden Grove , a new development team led by Chris Opdahl, which is working on an original multiplayer competitive adventure game using Unreal Engine 5.
  • As Chief Product Officer, providing advice, insight, and guidance to create opportunities for success across the board is a key part of Rymer’s role.
  • “Our definition of product isn't just the games here at ProbablyMonsters; it's also the design of the teams themselves,” said Adam Rymer.

SIGGRAPH 2023 Announces Its Lineup of Sponsored Keynote Speakers

Retrieved on: 
Tuesday, August 1, 2023

CHICAGO, Aug. 1, 2023 /PRNewswire/ -- SIGGRAPH 2023, the premier conference and exhibition on computer graphics and interactive techniques, celebrates its 50th year of breakthroughs and innovation. The conference announces its lineup of Sponsored Keynote Speakers from NVIDIA, Sony, Unity Technologies, and Vast. Their talks will address the latest developments in technology, including AI and how it impacts creativity, assisting artistry, and pushing boundaries for imagination. The 50th annual conference runs 6–10 August 2023 in person in Los Angeles, with a companion Virtual Access component.

Key Points: 
  • Prior to that, she led the graphics team at Unity, as VP of Graphics for the Unity Editor and Engine.
  • Allan Poore has over 25 years of leadership experience building products and services for the media and entertainment space.
  • In this time, he has brought more than a dozen innovative products to help artists and developers achieve their artistic vision.
  • Joe is currently working on the upcoming "Avatar" sequels and continues to drive the advancement of Wētā's technological and artistic innovations.

Warning Up Breaks Ground in North America

Retrieved on: 
Thursday, June 1, 2023

LOS ANGELES, June 1, 2023 /PRNewswire/ -- Warning Up, a leading PR and Influence Agency that is part of the New Vega group, announces the opening of its new US office, establishing an international footprint. This strategic expansion marks an important milestone for Warning Up and the New Vega group as it strengthens its presence in the North American market and caters to the growing demand for exceptional, global communication services.

Key Points: 
  • The decision to establish a US office comes as a result of Warning Up's continued success and recognition for its outstanding work on both EMEA and international projects.
  • Leading Warning Up's Los Angeles office are two industry veterans, James Little and Alex Josef, both seasoned PR professionals with more than 20 years' experience each.
  • James Little joins Warning Up as the VP Media Relations, North America.
  • His exceptional track record in managing successful client campaigns and driving business growth will be instrumental in steering Warning Up's expansion efforts.

Latest PlayStation Showcase Is a Celebration of Gaming Innovation and Legacy, With Numerous Game Reveals, First Details on Project Q Device, and an Extended Look at Marvel’s Spider-Man 2

Retrieved on: 
Wednesday, May 24, 2023

Sony Interactive Entertainment (SIE) today delighted fans with a PlayStation Showcase packed with exciting content and impressive new game reveals.

Key Points: 
  • Sony Interactive Entertainment (SIE) today delighted fans with a PlayStation Showcase packed with exciting content and impressive new game reveals.
  • The Showcase also offered the first look at the new Project Q device for playing PS5 games via Remote Play and PlayStation’s first official wireless earbuds.
  • Meanwhile, Arrowhead Game Studios took gamers back to a beloved cooperative sci-fi shooter world with Helldivers 2, releasing this year.
  • Fans also got major updates for highly anticipated titles like Assassin’s Creed Mirage, Street Fighter 6, and Final Fantasy XVI.

Bungie Announces Marathon; Nathan Fillion to Return to Destiny 2 for The Final Shape Expansion

Retrieved on: 
Wednesday, May 24, 2023

The legendary Hunter made a brief appearance in a teaser video for the next Destiny 2 expansion, Destiny 2: The Final Shape.

Key Points: 
  • The legendary Hunter made a brief appearance in a teaser video for the next Destiny 2 expansion, Destiny 2: The Final Shape.
  • During the livestreamed showcase, Bungie developers will reveal the details for The Final Shape and provide a look forward into the future of Destiny 2.
  • Fans can tune into the event on the official Destiny Twitch and YouTube channels: www.twitch.tv/Bungie and www.youtube.com/DestinyTheGame .
  • "This is a momentous time for Bungie, as we continue our evolution into a multi-game studio,” said Bungie CEO Pete Parsons.

Location Based Entertainment Market worth $11.8 billion by 2028 - Exclusive Report by MarketsandMarkets™

Retrieved on: 
Thursday, May 25, 2023

To create an augmented reality (AR) experience in a location based entertainment setting, several technical components are necessary.

Key Points: 
  • To create an augmented reality (AR) experience in a location based entertainment setting, several technical components are necessary.
  • As AR technology advances, we can expect even more innovative uses of it in location based entertainment settings.
  • By investing in high-quality hardware, location based entertainment operators can create experiences that are both memorable and profitable.
  • As technology continues to develop, we can expect to see even more innovative uses of location based entertainment software and hardware in arcades and other location based entertainment settings.

Location Based Entertainment Market worth $11.8 billion by 2028 - Exclusive Report by MarketsandMarkets™

Retrieved on: 
Thursday, May 25, 2023

To create an augmented reality (AR) experience in a location based entertainment setting, several technical components are necessary.

Key Points: 
  • To create an augmented reality (AR) experience in a location based entertainment setting, several technical components are necessary.
  • As AR technology advances, we can expect even more innovative uses of it in location based entertainment settings.
  • By investing in high-quality hardware, location based entertainment operators can create experiences that are both memorable and profitable.
  • As technology continues to develop, we can expect to see even more innovative uses of location based entertainment software and hardware in arcades and other location based entertainment settings.

Sony Interactive Entertainment to Acquire Firewalk Studios from ProbablyMonsters Inc.

Retrieved on: 
Thursday, April 20, 2023

Sony Interactive Entertainment LLC (“SIE”) announced today it has entered into an agreement with ProbablyMonsters Inc. to acquire Firewalk Studios™, a studio of industry-leading creatives developing an original AAA multiplayer game for PlayStation®5 (PS5™) and PC.

Key Points: 
  • Sony Interactive Entertainment LLC (“SIE”) announced today it has entered into an agreement with ProbablyMonsters Inc. to acquire Firewalk Studios™, a studio of industry-leading creatives developing an original AAA multiplayer game for PlayStation®5 (PS5™) and PC.
  • ProbablyMonsters and Firewalk announced an exclusive publishing partnership with SIE in April 2021 and now Firewalk will be the 20th studio to join PlayStation Studios.
  • “Firewalk Studios is led by a world-class team that is highly experienced and deeply passionate about creating exceptional multiplayer games that foster memorable shared experiences,” said Jim Ryan, President & CEO, Sony Interactive Entertainment.
  • Firewalk Studios joining PlayStation Studios is a brilliant move for the team, game, and future players,” said Harold Ryan, CEO and president of ProbablyMonsters.

Industry Leader Brent Pease, Founder of Industrial Toys, and Former Electronic Arts Director Of Operations, Joins WAGMI Games

Retrieved on: 
Tuesday, March 21, 2023

Brent's experience and expertise in the gaming industry make him an invaluable addition to WAGMI Games.

Key Points: 
  • Brent's experience and expertise in the gaming industry make him an invaluable addition to WAGMI Games.
  • As Luis Trujillo, WAGMI Games CGO, notes, "Bringing on a leader of Brent's caliber and experience in the gaming industry positions WAGMI Games as a frontrunner in the mobile space.
  • In 2016 Brent moved into the operations role as COO and helped navigate the sale of Industrial Toys to Electronic Arts in July 2018.
  • With Brent Pease on board as WAGMI Games' COO/General Manager, the company is primed for unprecedented growth and success.

Rightpoint Brings Total Experience to the Adobe SUMMIT 2023

Retrieved on: 
Tuesday, March 14, 2023

Rightpoint , a global experience leader and Genpact company, announced today that it will be a platinum-level sponsor of Adobe SUMMIT 2023, The Digital Experience Conference held March 21 through 23.

Key Points: 
  • Rightpoint , a global experience leader and Genpact company, announced today that it will be a platinum-level sponsor of Adobe SUMMIT 2023, The Digital Experience Conference held March 21 through 23.
  • “We’re excited to present at the Adobe SUMMIT to share our clients’ stories and meet with brands across different industries,” said Neil Dowling, Chief Marketing Officer, Rightpoint.
  • This session, scheduled for Wednesday, March 22, at 4:00 PM - 5:00 PM PDT, is part of the Adobe SUMMIT Collaborative Work Management track.
  • Lauren McCumber, Director, Solution Consulting, Rightpoint and Tim Holt, Sr. Marketing Operations Manager, Grand Design RV (“GDRV”), will recount GDRV’s journey toward digital transformation with Adobe Workfront and Adobe Experience Manager, with the destination being real-time personalization.